Video Games
For and Against
Video games can have a positive effect on people and also a negative effect, it depends on the person and the media put towards them. Video games are supposed to be showed at a pacific audience, but people don't always go by these rules, or understand them. The way in which the company selling these games show who should be or not playing certain games, is via the rating system done by the BBFC
The age rating is there to allow parents to know what games their children should be playing at what age. Some parents choose to ignore these restrictions and some even think it is just a difficulty level. The problem with the rating system is that parents do not understand properly. Some parents feel fine giving a 13 year old a 18 rating game, but if you asked them is they would let their 13 year old what an 18 film, it's a different story. The rating are they for the same reason as films. The higher the rating the more violent, the more bad language, sex/nudity, drug use (mature themes or references). It seems a lot more easier for kids to pick up higher rating games, which is a problem. There was a serious issue in England at one point over a game called Manhunt. This games showed scenes of how to torture and kill people. This game apparently influenced a young boy named Warren Leblanc, he ended up brutally killing his friend Stefan Pakeerah.
Video games are also used to influence brain development. A great example of this is Brain Training by Dr. Kawashima. The game is designed for all audiences and is supposed to keep the brain 'sharp'. There was a study that involved 600 scottish students. It was found that after the students playing the game for 20 minutes. They did a maths test, and the score increase for 50% of the students. Doctors recommend the game for prevention of dementia and alzheimers.
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| Ratings Given By BBFC |
Video games are also used to influence brain development. A great example of this is Brain Training by Dr. Kawashima. The game is designed for all audiences and is supposed to keep the brain 'sharp'. There was a study that involved 600 scottish students. It was found that after the students playing the game for 20 minutes. They did a maths test, and the score increase for 50% of the students. Doctors recommend the game for prevention of dementia and alzheimers.






